works on a range of EdTech research projects related to emerging technologies in education. In K-12 education, he is investigating how learner factors are associated with successful game-based vocabulary learning, and examining the impact of interactive Geometry courses on young learners’ STEM learning.
In higher education, he is examining the impact of an AI- owered virtual-human training on student self- regulated learning (SRL) strategy practice and use, and investigating the learning processes and outcomes in interactive music-based language learning apps. Danny also established the pedagogical implementation strategy for Edusoft, a subsidiary of ETS, where he leads a team of EdTech
implementation specialists specializing in designing, implementing and evaluating large-scale technology-enhanced learning and assessment solutions, serving K-20 institutions in over 30 countries worldwide.
Danny is a former visiting scholar at the University of California, Irvine’s Digital Learning Lab, where he examined whether an interactive video-based SRL training can change Latino students’ learning behavior and improve performance. Dr. Glick is the author and co-editor of a wide range of publications, including, most recently, “Supporting Self-Regulated Learning and Student Success in Online Courses”..